Fallout 76 v1.0.3.10 11/12/18 Patch Notes

Official Bethesda Patch notes

Planned changes (notes released 27/11/18)

December 11, 2018

The next update after December 4 is currently planned for the following week. Like previous patches, it will include a variety of bug fixes, but we’re also planning to bring some more notable changes and features to the game. You can catch a preview of these improvements below, and a full list of changes will be included in the December 11 patch notes.

Official Patch note (notes released 11/12/18)

HIGHLIGHTS:

Here are a few of the major changes coming with today’s patch. Further below, you’ll find more details about each:

GENERAL

ART

BALANCE

C.A.M.P., CRAFTING, AND WORKSHOPS

NEW – Automatically remove obstructions in C.A.M.P.s:

Bulldozing

NEW – C.A.M.P. placement improvements:
Additional C.A.M.P., Crafting, and Workshop updates:

PROGRESSION

NEW – SPECIAL Re-speccing:

QUESTS

USER INTERFACE

NEW – Push-to-Talk Setting (PC):

NEW – Depth of Field Setting (PC):

NEW – Field of View Setting (PC):

NEW – 21:9 Resolution Support (PC):

Additional User Interface Updates:


BUG FIXES

STABILITY AND PERFORMANCE

GENERAL

ART AND GRAPHICS

C.A.M.P., WORKSHOPS, AND CRAFTING

ENEMIES

ITEMS

QUESTS

PERKS

PVP

SOCIAL

SOUND

USER INTERFACE


Community Patch notes

Changes found on the SeventySix.esm file

HIGHLIGHTS:

Activators

Ingestible

Armor Addon

Armor

Actor Value Information

Book

Cell

Do you really want me to list all the changes in the precombined meshes for 56 cells?

Constructible Object

Consumable Entitlement (WHAT IS THIS BETHESDA?)

Container

Default Object

Object Effect

Entitlement

Explosion

Flora

Furniture

Global

Game Setting

Idle Animations

Image Space

Instance Naming Rules

Keyword

Layer

Location

Leveled Item

Message

Magic Effect

Movable Static

Material Swap

Non-Player Character (Actor)

Object Modification

Perk

Quest

Race

Static Collection

Story Manager Quest Node

Sound descriptor

Spell

Static

Snap Template

Texture Set

Weapons

Changes found on .ba2 files

Diff list of the files inside the .ba2s (18.322 lines of text)

Highlights

curvetables/json/creatures/weapon/weapon_mirelurkqueen_rangeddmg.json
from

{
 "curve":
 [
   {
     "x": 20,
     "y": 50
   },
   {
     "x": 35,
     "y": 65
   },
   {
     "x": 50,
     "y": 80
   }
 ]
}

to

{
 "curve":
 [
   {
     "x": 20,
     "y": 75
   },
   {
     "x": 35,
     "y": 90
   },
   {
     "x": 50,
     "y": 125
   }
 ]
}

Other changes confirmed by the community

TBA

List of changed files